Archive for November 6th, 2006
Daily Archive
Monday, November 6th, 2006
Evil GM Tricks - Theme Music for Hidden Plots
If you want your players to pick up on the machinations of a certain group of villains, weave them a theme. Choose a certain piece of music, and make certain that whenever that group is involved in a situation, play it very softly in the background. This of course only really works if you use […]
