Archive for January, 2008
Wednesday, January 2nd, 2008
Establishing NPC Personalities
Nothing can make or break a game faster than cardboard NPCs. Here’s how I bring my NPCs to life.
1) A good name. Nothing stupid, cliche, or anachronistic.
2) A good quick description. Hair, how they dress, and mannerisms. I try to assign at least one distinctive feature to an NPC, be it the way they dress, […]
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Tuesday, January 1st, 2008
Happy New Year!
Our technical problems are conquered (finally) and we’re back up for the new year. Here’s wishing any and all who find their way here a bright and bountiful New Year!
